Profile PictureGavin O'Donnell
€55+

KEYFRAME CONCEPT ART

1 rating
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KEYFRAME CONCEPT ART

€55+
1 rating

My most in depth tutorial so far with a full workflow from ideation to final image with just over 24hrs of content, all in real time and fully voiced.

Who is tutorial for? 

It's aimed at beginner and intermediate artists looking to broaden their toolset combining 2D and 3D techniques.  I cover a beginner intro into 3DCoat in this course. Most of the 3D assets are created in 3DCoat (30 Day free trial available). I recommend that you have some foundational knowledge in Blender.

In this tutorial, I will show you how I translate my ideas using 2D and 3D tools in a beginner friendly way.  I will also discuss black and white sketching, composition, design, breakout studies, colour sketches, identifying 3D assets,  3DCoat intro, organic/architectural sculpting, preparing assets in Blender ,texturing, lighting, rendering, and setting up a strong base to paint over in Photoshop. 3 demos painting over 3D, photobashing and stylised painting. 

I've gone about this whole tutorial in a way that it's all the key areas broken down into 105 videos spanning over 24 hours in total. 

I've included a small handful of videos (8) from my previous course (Create an Environment) in this one; these cover design theory and intro to some blender addons.


Tutorial includes:

24+ hours of real time voiced over recorded content

Kitbash Set

Final .PSD File for each painting

jpegs of each step

3D Render Passes

PureRef file

Brushes

Stencil Pack

3DCoat Interface and Shortcuts

Notepad doc with useful resources and links

Sample set of photos from my packs



Topics covered:

Idea Generation

Sketches, Studies and Colour Sketching

Composition & Design

Stencil Creation

3DCoat Intro

3DCoat Organic/Architectural Sculpting

Exporting from 3DCoat

Asset Prep Blender

Blender Addons

Bagapie

Image Displacements

Ivy

Mixamo

Texturing

Lighting in EEVEE Engine & Cycles

3 Demos on Building the Shot

Framing

Rendering

3 demo paintings showing my process of painting over a 3D base


Software used:

Photoshop, 3DCoat - Free Trial for 30 days available

Blender Free Addons - Bagapie Free, MachineTools, Sketchfab


Duration:

Chapter 1 - Ideation/Research/Sketching -  4hrs 3mins 

Chapter 2 - Building Assets in 3DCoat 4hrs 44mins 

Chapter 3 - Blender Texturing and Building the Shot - 5hrs 21mins 

Chapter 4 - Paintover Demo - 3hrs 22mins 

Chapter 5 - Paintover Demo 2 - 2hrs 53mins 

Chapter 6 - Paintover Demo 3 - 3hrs 38mins 

Total tutorial time - 24hrs 4mins


Please feel free to reach out with any issues, questions or feedback I'd love to hear any thoughts positive or constructive. 


I'd also love to see anything that you've created using this tutorial!

Reach out via Artstation, Instagram or by email - gavinodonnell21@gmail.com

Thank you so much for the support and good luck on the art journey!

Add to cart

Tutorial includes: 24+ hours of real time voiced over recorded content, Kitbash Set, Final .PSD File for each painting, jpegs of each step, 3D Render Passes, PureRef file, Brushes, Stencil Pack, 3DCoat Interface and Shortcuts, Notepad doc with useful resources and links, Sample set of photos from my packs

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